The Ultimate Introduction to V- Ray for 3ds Max. Product Description. This is our biggest course ever here at Mograph. Plus. com and we spent almost four months working on this course. In this course, in more than 1. V- Ray from Chaos Group. Our “Ultimate Introduction to V- Ray for 3ds Max”, is without a doubt, the most detailed, high quality and academically approached course on V- Ray up to now. Watch the Introduction video : The videos are categorized into 9 sections,Section 1 : Introduction. In section one, we give you a general overview of V- Ray in 3ds max and its user interface. Section 2 : Lighting. Section two will be all about lighting, we go through all the lights that V- Ray offers. Evermotion and LUG company are pleased to present the first FREE Archmodels collection. Archmodels vol. 152 includes 76 professional, highly detailed 3d models for. Overview. Four variants are currently available from MAXON: a core CINEMA 4D 'Prime' application, a 'Broadcast' version with additional motion-graphics features. There’s have been six 3DS consoles over the last seven years, each with some flaw that kept it from being the perfect blend of tech and affordability—but the New. We explore V- Ray Area light, Mesh and dome light, V- Ray sun and sky, IES light, we learn how to use standard 3ds max lights with V- Ray and learn about V- Ray lighting tools like V- Ray Light Lister. We literally explain every single option, light and parameter, with practical examples and visualize how they work. Section 3 : Global Illumination. In section three, we talk about Global illumination or indirect lighting, first we learn how light rays work in real world and how V- Ray Simulates the same behavior using global illumination, and then we start learning about all the GI engines that V- Ray has, like Brute force, Irradiance map and light cache. We learn how to use these engines in different lighting scenarios to produce the most realistic lighting possible. We go through every single available parameter in the GI tab of V- Ray settings with actual examples. And finally learn how to render flicker- free animations with Global Illumination. Section 4 : Image Sampling. Section four will be dedicated to the very core of V- Ray, which is image sampling, first we learn the basic concept, and then we learn about Bucket and progressive image sampler, Global DMC options, Image filters and Render masks. Section 5 : Materials. Section five is all about V- Ray materials, and this is the longest section of the course and we spend more than 5 hours in 1. V- Ray has to offer. We start this section with V- Ray material or VRay. Mtl and as this is the most important V- Ray material, we spend more than one hour, explaining this material over five lessons. Then we talk about Bump and displacement mapping, blend material, two- sided, subsurface scattering, skin, hair and Car. Point materials. We learn about V- Ray override and wrapper materials, And finally go through all the remaining materials and maps that are included in V- Ray. Section 6 : Camera. In the next section we learn about Cameras and camera effects in V- Ray, first we Explore Physical camera in depth, then we learn how to produce and adjust effects like Depth of field and motion blur, we learn about different camera types in V- Ray. Then we explain stereoscopic 3d rendering and lens effects like bloom and glare in V- Ray, And like other topics, after watching this section, you should be a master of handling your camera in V- Ray, because everything has been explained in extreme details and based on academic approach. Section 7 : Render Settings. In the next section we go through the remaining render settings, first we learn about Color mapping and why it’s so important in forming your final render. Then we talk about V- Ray virtual frame buffer, global switches, environment roll- out and how to produce and adjust caustics effect in V- Ray. We also discuss about more technical and advanced settings in the settings tab of V- Ray. We learn how to use V- Ray RT to interactively render and adjust our scene in real time. Then in the longest lesson of the course, we discuss and explain V- Ray Render elements or render passes, we go through all the render elements and learn how to generate different render elements and what each one adds to the final render, then we learn how to composite those render elements using an external application like After Effects. And finally in this section we take a look at V- Ray quick settings which allows you to control the overall quality of your render in a very simple and user friendly interface. Section 8 : Geometries. In section eight we learn about V- Ray geometries, including V- Ray Proxy, V- Ray Fur, section clipper and other geometries. Section 9 : Atmospheric, Environment and Volumetrics. In the final section, we discuss Atmospheric and Volumetric effects in V- Ray, first we learn about V- Ray environment fig and explain all of its options using visual examples, then we learn about Aerial Perspective and Toon Render Effect. And in the final lesson, we learn about V- Ray Volumetric Grid which allows us to import grid- based cache formats like Open. VDB and render them using V- Ray, first we learn the basics and after that we import several Open. VDB files and try to adjust their shaders and settings to produce some exciting explosion, fire and smoke effects. February 1. 4th, 2. First Update, What’s new in V- Ray 3. Today we release the first update for this course , in this update we will cover the most important new features and enhancements in V- Ray 3. Adaptive lights. IPR or Interactive Production Rendering. Resumable Rendering. Interactive Lens Effectsnew AL Surface shader. Rendering with V- Ray RT directly to VR Headsets. VFB Improvements while running V- Ray RTGlossy Fresnel. GPU Improvement. V- Ray scene object. Nvidia MDL Mateiral…If you bought this course before February. February 1. 4th, 2. July 4th, 2. 01. 7 : Second Update, What’s new in V- Ray 3. Today we release the second update for this course , in this update we will cover the most important new features and enhancements in V- Ray 3. First we discuss Hybrid Rendering, now V- Ray RT GPU can perform hybrid rendering with the CUDA engine utilizing both the CPU and NVIDIA GPUs. Full mode in the Light Select Render Element that lets us effectively relight our scene in post- production. The new Crypto. Matte which is a very useful tool, that creates ID mattes automatically and accurately. And finally we take a look at the new features of IPRIf you bought this course before July 4th , 2. July 4th, 2. 01. 7, you receive this update with your purchase .“The Ultimate Introduction to V- Ray for 3ds max “is the biggest course we have ever produced and we are very proud of that, the course was recorded in 3ds Max 2. V- Ray 3. 4 . We plan to keep this course alive and update the course with more video tutorials as soon as a new Version of V- Ray is made available by Chaos Group , We are already planning to record a series of video tutorials as an update for this course, when V- Ray 3. The thing about this inclusive course is, there is a plan for every single moment of it, we literally wrote down scripts for each and every single lesson of the course, that’s why we like to think of this course as 1. So there you have it, if you are looking for a detailed, academically approached, high quality course on V- Ray for 3ds Max, I promise, you absolutely cannot find better than The Ultimate Introduction to V- Ray for 3ds Max by Mograph. Plus. com . So sign in or sign up and let’s get started. Here you can watch some of the lessons from this course : Additional Information. Language. English. Duration. 10. 83 min. Video format. HD 1. Instructor. Kamel Khezri. Application used. Max 2. 01. 7, V- Ray 3. V- Ray 3. 5. Availability. Instant Download. Project files. Included. SECTION 1 : INTRODUCTION0. Introduction 0. 5: 5. Project Files 0. 2: 4. Software and Plugin versions 0. User interface 0. SECTION 2 : LIGHTING0. Area lights, plane,disc and sphere 3. Area lights, Skylight portal 1. Area lights, mesh light 0. Area lights, dome light 1. V- Ray sun and sky 2. V- Ray IES light 1. V- Ray ambient light 0. Max lights 0. 6: 4. V- Ray light lister 0. SECTION 3 : GLOBAL ILLUMINATION0. What is Global Illumination? 1. Brute force 2. 0: 3. Irradiance map 5. Light cache 2. 5: 2. General settings 0. Object animation and GI 2. SECTION 4 : IMAGE SAMPLING0. Basic image sampling consepts 0. Bucket image sampler 2. Progressive image sampler 0. Global DMC settings 0. Image filters 0. 3: 1. Render mask 0. 4: 2. SECTION 5 : MATERIALS0. V- Ray material, Diffuse, Reflection and BRDF2. V- Ray material, Refraction and fog 1. V- Ray material,Translucency 1. V- Ray material,Self- illumination 0. V- Ray material, Options and interpolation 1. Bump and displacement mapping 2. V- Ray blend material 1. V- Ray two- sided material 1. V- Ray light material. Subsurface scattering material. Skin material 4. 0: 4. Hair material and Hair Info texture 2. Sketch. Up 3. D Rendering Tutorials by Sketch. Up. Artists. Sketch. Up and V- Ray based tutorials (sometimes additional software depending on tutorial). Learn how to perfect your modeling with new post- processing skills, techniques and easy to follow step by step instructions provided by highly talented professional contributors. Making of Container House: Sketch. Up, V- Ray and Post- Production Tutorial by Benedict Caliwara. In this tutorial, you’re going to learn how to use Photoshop and Picasa for post- production. Post- production is important to all visualizers and deserves an in- depth study and analysis. Click on image to view tutorial. Dusk Scene Tutorial – a commercial development by Bong Bernabe. In this tutorial, Senior Architect Bong Bernabe, shows us how to produce a nice dusk scene using his Sketch. Up model of a commercial property, V- Ray for Sketch. Up and finally some post processing in Photoshop. Click on image to view tutorial. The Making of Apartment Interior by Virgo Oktaviano. Architect and designer, Virgo Oktaviano from Jakarta in Indonesia, shows how to layout and setup this interior apartment scene. He uses Sketch. Up and V- Ray for Sketchup with some final post processing in Photoshop to complete this stunning room. Click on image to view tutorial. Making of 3 Storey House Exterior by Myren June Architectural designer Myren June shows us his workflow and settings in this exterior render using Sketch. Up, V- Ray and Photoshop. Click on image to view tutorial. Car Paint and Studio Setup – Sketch. Up and V- Ray by Majid Yeganegi. This tutorial is focused on ‘How create a car paint’ and a ‘Studio set up’ for car rendering using V- Ray for Sketch. Up. Click on image to view tutorial. Interior Design of a Living Room by Mario GolešMario Goleš is a very talented interior designer and 3. D architectural visualizer, currently working and based in Zagreb, Croatia. He shares this detailed workflow in the production of an interior living room design. There is a lot of good solid information here with many tips to suit all levels of experience. This tutorial can only be described as the ‘How and Why’ of good rendering. Some working knowledge of Sketch. Up and V- Ray is needed to follow and understand this tutorial. Click on image to view tutorial. Making of Old Town by Zernan Suarez. D Vizualiser and Graphic designer Zernan Suarez has produced this tutorial for us, covering scene set- up, materials, both day and night renders and NPR. Software used includes Sketch. Up, V- Ray for Sketch. Up, Photoshop and the freeware filter software Foto. Sketcher. Included in this comprehensive tutorial are downloads to help you follow along if you wish. Click on image to view tutorial. Making of Balcony Pool – day and night by Ricardo Cossoli. This tutorial is based on an outdoor day render (natural lighting) and a night time render (artificial lighting). The challenge I set myself was to assemble both different lighting scenes in the same model and configure all materials so they respond well in both cases (both day and night). I hope I’ve succeeded. Click on image to view tutorial. Lighting with V- Ray for Sketch. Up – definitive guide part 3 by Nomer Adona. This tutorial is Nomer Adona’s third in his unique tutorial series, ‘Lighting with V- Ray for Sketch. Up’. This tutorial focuses on ‘Studio Lighting’. In this tutorial you will learn how to set up a simple studio scene, how a professional photographers set up their studio lighting and how to simulate this lighting using V- Ray rectangular and omni lights. Click on image to view tutorial. Glass Reflection Effect – Sketch. Up and V- Ray by Jonathan Pagaduan Ignas. Let’s get that reflection onto your glass, for added realism. Architectural 2. D to 3. D visualizer and graphic artist Jonathan Pagaduan Ignas shows you how in this great little tutorial he has contributed to us here at Sketch. Up. Artists. Click on image to view tutorial. Lighting with V- Ray for Sketch. Up – definitive guide part 2by Nomer Adona. Part 2 of the definitive guide to lighting with V- Ray for Sketch. Up by Nomer Adona. Part 1 in this series can be found here. Nomer Adona continues his great collection of lighting tutorials to help you get to grips with and simplify this often complex process, with some easy solutions to this often frustrating and confusing aspect to rendering. In this guide Nomer checks out Emissve materials to help light your Sketch. Up models. Click on image to view tutorial. Lighting with V- Ray for Sketch. Up – definitive guide part 1by Nomer Adona. Nomer Adona shows you how, with the basics, to create a realistic lampshade material and how to position the rectangular lights to achieve the right effect for your shade, using up to date releases of V- Ray for Sketch. Up. Its a must for those struggling with lighting and those who want to know how the experts do it. There will be more to come in this mini series of lighting tutorials. Click on image to view tutorial. V- Ray for Sketch. Up – super crash course by Steven Man. This tutorial is a quick overview on Steven’s settings used in the render of a Sketch. Up model of an indoor swimming pool. Its not about modeling or materials but more about what Steven has learned from his experience with V- Ray for Sketch. Up. Click image to view tutorial. Basic IES Light Tutorial using V- Ray for Sketch. Up by Nomer Adona. Nomer produces another IES lighting tutorial showing the basic steps in using V- Ray for Sketch. Up 1. 4. 8. 9. 0 and future releases. Previously he had used 1. IES tutorial, IES Light Tutorial using V- Ray for Sketch. Up. In this tutorial Nomer keeps it simple and gets you into the whole concept of using IES lighting quickly and effectively with the latest release of this Sketch. Up plug- in. Click on image to view tutorial. Using HDRI in V- Ray for Sketch. Up by Nomer Adona. HDRI stands for High Dynamic Range Imaging. It is a technique that allows a larger span or range of luminance between the light and dark areas of an image. You can use image editing software to create HDRI images. In this tutorial I will not talk about how to create them but rather how to use them in V- Ray for Sketch. Up. Click on image to view tutorial. IES Light Tutorial using V- Ray for Sketch. Up by Nomer Adona. The latest version of V- ray for Sketch. Up (ver. 1. 4. 8. IES Lights and Spotlights. V- Ray works within the Sketch. Up environment allowing users to be able to efficiently incorporate the task of rendering within their current workflow. In this simple tutorial we are going to set up three basic pin lights. Click on image to view tutorial. Making of a Classic Room by Ricardo Cossoli. The ‘Classic Room’ scene was fully modeled in Google Sketch. Up with the help of some free available plug- ins. It is a classic style room with details of moldings, illuminated with natural light from the scene and only the light support in the middle of the room is a resolved V- Ray emitting material. Click on image to view tutorial. A Quick and Simple Render Technique by ‘Mr Wip’While trying to evolve in the cruel world of virtual rendering, you may have seen many tutorials, all presenting super advanced master techniques, but you can’t stop feeling that their starting point is always a bit above your current skills, and their goal far away from your current needs. Click on image to view tutorial. Making of Beauty Salon by Do Phu Hoang Nguyen – Phunguyen. In this V- Ray for Sketch. Up tutorial Do Phu Hoang Nguyen covers the use of materials and light to create this interior lighted Beauty Salon image. Click on image to view tutorial. The Making of Bahamas by Nguyen Tran Huy Vu. In this tutorial we are featuring “The making of the Bahamas Villa”. A competition work by an architectural student from Vietnam, Nguyen Tran Huy Vu. In his tutorial he demonstrates the basics of Sketch. Up to 3. DS Max & V- Ray workflow. Click on image to view tutorial.
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